EXPERIENCE
Environment Artist
untitled project, SkyForge Interactive, Austin, TX, Sept. 2013 – Present.
- Make stylized 3D models and high detail textures for a Unity Engine based game.
- Help create enviroment assets for 3D, top-down dungeon crawler.
Prop Artist
Student game, Blink (PC.), Austin, TX, May 2013 – Present. http://vimeo.com/69278611
- Create 3D realistic environment props and textures for a Unity Engine based game.
- Work closely with team on a FPS/horror/puzzle hybrid game.
- Meet hard deadlines for art assets.
Brand Ambassador
Baby Zach’s Fine Foods, Austin, TX, Nov. 2012 – present. http://babyzachs.com/
- Perform product demonstrations to drive sales and brand awareness.
- Maintain relationships with store representatives.
- Be the public face of the company.
- Build lasting client relationships.
Level II Security Officer
Vigilant Security & Event Services, Austin, TX, Oct. 2012 – Present.
- Watch for any illegal/dangerous activity and report or intervene as necessary.
- Maintain constant communication via radio.
- Provide excellent customer service.
Prop Artist
Independent project for Ludem Dare 27 game jam, Shoot the Messenger (PC), Austin, TX,Aug. 2013. http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25114
- Utilized Autodesk 3D Studio Max, Pixologic Sculptris, and Adobe Photoshop to create believable assets.
- Worked efficiently with game designers and other game artists to deliver a project on a deadline.
- Modelled, unwrapped, and textured 3D assets for a Unity Engine based game.
- Helped complete a game level in 72 hours on a team of six indie developers.
- Worked on a first-person platformer game.
Lead Artist
Student game, Chrome Saga: Project Sandstorm (PC.), Austin, TX, Jan. 2012 – May 2012.
http://projectsandstormacc.wordpress.com
- Managed quality, asset assignment, and deadlines for the art team.
- Created 3D environment models and textures for a Unity Engine based game.
- Worked on a side-scrolling shooter game.
EDUCATION
Austin Community College, Austin, TX, Aug. 2013, Associate of applied science in visual communication: video game art specialization.
REFERENCES
Available upon request.